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Guides4 min read1 viewsBy 出海运营组

A Double 11 visual war room: swapping main images and campaign assets across presale, sale and encore

Double 11 is no longer one day but a multi-stage campaign running from late October into mid-November. Visual assets need to follow the stages. Here's a schedule for main images, detail pages, store homepages and short video across presale, sale and encore phases.

A Double 11 visual war room: swapping main images and campaign assets across presale, sale and encore

Every Double 11, visual teams run an image-swapping marathon. Campaigns keep getting longer and platforms don't all follow the same rhythm: some open presales in late October, some release stock in several waves, and many add an encore afterwards. If you prepare only "one set of Double 11 images", it either goes live too early and looks odd, or there's no time to change it between phases.

This article doesn't cover specific platform rules — follow what each platform publishes for the year. It's about matching visuals to campaign phases.

Start with a phase table

Before making any images, build a phase table from the dates each platform has announced. A sample structure (fill in real dates):

PhaseShopper mindsetVisual focus
Warm-upBrowsing, saving, collecting couponsNew products, content, add-to-cart prompts
PresalePaying deposits, locking in offersExplaining deposit and balance clearly
Main saleBuying, comparing pricesHero products, clear offers
EncoreBargain hunting, topping upEncore notices, updated stock and offers
AfterBack to normalRoll back to everyday assets

Each phase changes different assets. List them in the table and assign each to a person and a date.

Warm-up: content before main images

During warm-up people browse, save and add to cart rather than buy. The focus is content, not main images:

  • Short videos and discovery notes — use cases and benefits for new and hero products;
  • Store homepage — a new arrivals section and teaser banner;
  • Main images — usually stay as everyday versions; campaign messaging this early looks out of place.

For content visuals, see Xiaohongshu note covers and Douyin product card images.

Presale: make the rules clear

The most common presale problem is shoppers not understanding the mechanics: how much is the deposit, how much is the balance, when is it due, what's the final price? Visually, the job is clarity:

  • Main or secondary image — one image can show "deposit + balance = final price", with numbers exactly matching back-end settings;
  • Detail page first screen — presale terms, including when the balance is due and when it ships;
  • Hierarchy — the final price is what shoppers care about most, so make it most prominent; rules can be smaller but must be readable on a phone.

Be especially careful with presale prices: no invented original prices, no unprovable "lowest price", and accurate discount calculations.

Hands holding a phone showing a grid of gadgets with blank coloured badges, city lights behind

Main sale: hero products, direct information

Traffic peaks and decisions are quick:

  • Main images — hero products can switch to campaign versions highlighting the core benefit and offer (within each platform's main image rules; some limit text);
  • Store homepage — the event version, one hero per screen, not everything piled together;
  • Livestream — backdrop and overlays switched to campaign versions, with overlay prices matching linked prices;
  • Detail page — the offer up top, then product benefits; don't let promotions take over the whole page.

Encore: small adjustments

The encore doesn't need a full image swap. Update information:

  • Remove sold-out products from homepage and campaign assets;
  • Update prices in main images and overlays where offers change;
  • Take down "encore" teasers as soon as it ends.

After the campaign: rollback

Within 24–48 hours of the end:

  1. Main images back to everyday versions — or keep new ones that data shows perform better (see our post-sale rollback checklist);
  2. Store homepage back to everyday;
  3. Livestream backdrop and overlays replaced;
  4. Campaign notes removed from detail pages;
  5. Campaign prices updated in video covers and product cards.

Working back from the sale date

Counting back from the main sale date, we usually plan:

WhenWork
4–5 weeks beforeHero list, phase table, asset gaps
3–4 weeks beforeShoot, generate scenes and draft campaign main images
2–3 weeks beforeWarm-up content live, presale assets final
1–2 weeks beforeMain sale assets final, internal review
1–2 days beforeSwitch assets, full check on mobile

An emergency folder

The worst moments in a campaign are a main image failing review, a price change or a sudden stockout. Prepare an emergency folder with each hero product's everyday main image and a price-free campaign mood version, ready to swap without a rush job.

Working faster

Draft campaign main images and banners in bulk with the campaign main image tool, entering real prices and benefits. Use the same real product photo as input for everyday and campaign versions so the product looks identical in both.

Put these ideas to work

Upload one product photo and get a full set of listing-ready visuals in minutes.